Yo, Here’s Some Free Stuff

Yo, Here’s Some Free Stuff
Free Procedural HISM Placers Download Here Hey guys, I got a lot of positive response from my last two posts ( 1 & 2  ) about using HISMs to improve performance, so I thought I’d give you guys a couple of the utility classes I’m using in my game UFO Rodeo to procedurally place the ...

Let’s Play with a lot of Meshes – Part 1

07. August 2017 Tutorials 0
Let’s Play with a lot of Meshes – Part 1
Hierarchical Instanced Static Meshes in Unreal   So let’s say you want a ton of meshes on screen. Let’s pretend this is a forest or a bunch of asteroids or a series of columns along a path. The problem is that a lot of meshes means that it’s going to take longer for each frame ...

Mini-post #1

Mini-post #1
Came across an infuriating problem tonight and figured I’d throw up a quick mini post just in case anybody else gets stuck on this. So the problem is that you want to use a projectile movement component to move an actor around your game but you don’t want it to start moving immediately, so you ...

Let’s Go Team!

28. February 2017 Game Jams 0
Let’s Go Team!
A Global Game Jam 2017 Postmortem Note: I’ve been recovering from a sciatic nerve injury that’s prevented me from sitting at a computer for long periods of time hence why this post is super late… but better late than never right?   So let me start by saying that I’m not used to working in ...