Yo, Here’s Some Free Stuff

Yo, Here’s Some Free Stuff
Free Procedural HISM Placers Download Here Hey guys, I got a lot of positive response from my last two posts ( 1 & 2  ) about using HISMs to improve performance, so I thought I’d give you guys a couple of the utility classes I’m using in my game UFO Rodeo to procedurally place the ...

Let’s Play with a lot of Meshes – Part 1

07. August 2017 Tutorials 0
Let’s Play with a lot of Meshes – Part 1
Hierarchical Instanced Static Meshes in Unreal   So let’s say you want a ton of meshes on screen. Let’s pretend this is a forest or a bunch of asteroids or a series of columns along a path. The problem is that a lot of meshes means that it’s going to take longer for each frame ...

Mini-post #1

Mini-post #1
Came across an infuriating problem tonight and figured I’d throw up a quick mini post just in case anybody else gets stuck on this. So the problem is that you want to use a projectile movement component to move an actor around your game but you don’t want it to start moving immediately, so you ...