Bringing the Mountain to Muhammad

19. July 2016 Design 3
Bringing the Mountain to Muhammad
So I’ve been loving my HTC Vive lately. I’ve got a post coming soon about my adventures in amateur VR prototypes, but this week I wanted to talk about a bug I kept hitting and how I fixed it. The Problem: Controller Tracking – It’s super simple and works right out of the box for most ...

A Matter of Carts and Horses

A Matter of Carts and Horses
Hey guys, you may have noticed a recent radio silence on my end. I apologize for that. I don’t have a good excuse. Basically life just decided to keep me pretty busy for a little while but I think I’m back now and I plan to return to these weekly posts. So what have I been ...

Stupid Simple Text

Stupid Simple Text
Short post this week. Been crazy busy with my actual bill-paying job so I’ve had to cut back on dev stuff for the past couple of weeks, but that should go back to normal soon. Despite my current busy schedule I did want to share a cool little trick I discovered recently playing with Unreal ...

Oh Oh Oh It’s Magic! Part 3

Oh Oh Oh It’s Magic! Part 3
Houdini and Unreal Part 1 – Part 2 So it seems like these tutorials are helpful to some people so I’m going to keep them going. I’m probably going to start mixing back in the non-Houdini tutorials again soon. As always if there’s a specific topic you’d like to see covered just message me. I’m ...

Oh Oh Oh It’s Magic! Part 2

Oh Oh Oh It’s Magic! Part 2
Houdini and Unreal Engine So based on the response from last week (part 1) it looks like there is a small but active group of people that this tutorial series would be helpful for, so I’m going to keep it going. Keep in mind that I haven’t been using Houdini for very long and one of ...