I Want You

16. February 2016 Testing 0
I Want You
Hey guys, short post this week because I was out-of-town over the weekend without access to the internet.  Milo’s Many Nightmares development is moving along pretty well though. It’s getting to a point where I should get some eyes on this thing. I’ve got an extremely early prototype build ready and I’d like to get ...

So What Makes You So Special ?

09. February 2016 Design 0
So What Makes You So Special ?
So it hasn’t gone without my notice that I’ve transitioned from working on a zombie game, quite possibly the second most cliché and over used genre, to working on a first person survival horror game, quite possibly the first most. I addressed my feelings about trying to avoid cliché genres in an earlier post ( ...

Milo’s Many Nightmares Part 2

19. January 2016 Design 2
Milo’s Many Nightmares Part 2
Writing the Characters     I’ve talked before about how before I start any character design I’d like to have the characters’ personalities fleshed out in my head first, so in this weeks post I’m going to  put up the character charts for the two main characters of Milo’s Many Nightmaeres, Milo and The Head ...

I Feel A Change Comin’ On

05. January 2016 Game Jams 0
I Feel A Change Comin’ On
Happy New Year everybody! Last week I posted about all the great game dev things that happened to me last year.  This week is about the good stuff that’s coming this year, specifically about what I’ll be doing for the next month or two. As much as I love Project Zeds and really want to ...

The Big Dare

15. December 2015 Game Jams 2
The Big Dare
A “Safe or Sorry” Postmortem Safe or Sorry is available for free here Safe or Sorry is currently being voted on here This past weekend I did something I’d never done before. I entered a game jam. Specifically I entered Ludum Dare 34. For those of you unfamiliar with Ludum Dare, it works a little ...