How to Catch the Player’s Eye

31. January 2018 Blueprints 1
How to Catch the Player’s Eye
Accessing The Vive’s Built In Camera   Every Vive headset has a small camera that sits right in the middle.  It’s not a great camera but I needed to figure out how to access it from inside Unreal for a project I’m working on. I looked and looked for some tutorials on how to accomplish ...

Simple VR Spectator Camera

18. September 2017 Tutorials 9
Simple VR Spectator Camera
I’m always amazed at the length of the release notes document Unreal puts out with each release.  Epic packs a ton of features into each and every release. It’s easy for new feature to sometimes get overlooked. One that caught my eye in the newest release (4.17) was the ability to set up a spectator ...

Let’s Play with a lot of Meshes – Part 1

07. August 2017 Tutorials 0
Let’s Play with a lot of Meshes – Part 1
Hierarchical Instanced Static Meshes in Unreal   So let’s say you want a ton of meshes on screen. Let’s pretend this is a forest or a bunch of asteroids or a series of columns along a path. The problem is that a lot of meshes means that it’s going to take longer for each frame ...

The Family Tree with Zombies

The Family Tree with Zombies
Inheritance in Unreal Engine for Dummies Mad Scientists   So I got some questions recently on one of my other posts about my use of inheritance so I figured this might be a good topic for its own post. This one might not be very useful to people with programming backgrounds but Unreal attracts a ...